BRL.Reflection
BlitzMax provides limited support for a form of runtime reflection.
Using reflection, programs can 'inspect' objects and types at runtime. You can determine the fields and methods contained in an object or type, set and get object fields and invoke - or 'call' - object methods.
To use reflection, you first need a TTypeId object. TTypeId objects correspond to BlitzMax user defined types, and there is a single TTypeId object for every user defined type in the program. There are also TTypeId objects for the 'primitive' types - byte, short, int, long, float, double and string. TTypeId objects are returned by the TTypeId.ForName and TTypeId.ForObject functions.
Once you have a TTypeId object, you can inspect the fields and methods of a user defined type using the EnumFields and EnumMethods methods. These methods return TField and TMethod objects that describe the fields and methods within the type. For example:
Strict
Type TMyType
Field x,y,z
End Type
Local id:TTypeId=TTypeId.ForName( "TMyType" )
For Local fld:TField=EachIn id.EnumFields()
Print fld.Name()+":"+fld.TypeId().Name()
Next
This simple program will print "x:Int", "y:Int" and "z:Int" - the names and types of the fields within TMyType. Note that this is done without actually creating a new TMyType.
The following example sets the fields of an object:
Strict
Type TMyType
Field x,y,z
End Type
Local obj:TMyType=New TMyType
Local id:TTypeId=TTypeId.ForObject( obj )
For Local fld:TField=EachIn id.EnumFields()
fld.Set obj,String( Rand(10) )
Next
Print obj.x+","+obj.y+","+obj.z
In this case we need an actual instance of TMyType, otherwise we have nothing to set the fields of! Also, we have used TTypeId.ForObject instead of TTypeId.ForName to get a TTypeId. While in this case TTypeId.ForName could have been used to achieve the same result, in general we may not know the exact type of the object, and therefore we wont know its type name.
Also note that the code that actually sets the fields uses String( Rand(10) ). This is because the Set method takes an object - but our fields are ints! BlitzMax reflection deals with this by using strings to represent numeric types. The same rule applies to the Get method. Any numeric fields will be returned as strings which you must then convert to the appropriate type if necessary.
Finally, let's invoke an object method:
Strict
Type TMyType
Method Update( t# )
Print "TMyType.Update:"+t
End Method
End Type
Local obj:TMyType=New TMyType
Local id:TTypeId=TTypeId.ForObject( obj )
Local update:TMethod=id.FindMethod( "Update" )
update.Invoke obj,[String( .25 )]
This example uses FindMethod to locate a type method and Invoke to call it. Arguments to the method are contained in an object array, and again the float argument is converted to a string.
In addition to the TTypeId, TField and TMethod types, the BlitzMax reflection module also declares a number of global TTypeId objects:
- ByteTypeId
- ShortTypeId
- IntTypeId
- LongTypeId
- FloatTypeId
- DoubleTypeId
- StringTypeId
- ObjectTypeId
These may be used instead of the corresponding TTypeId.ForName call. For example, TTypeId.ForName( "Int" ) and IntTypeId will return the same object.
Types
Type | Description |
---|---|
TMember | Type member - Field Or Method. |
TConstant | Type constant |
TField | Type field |
TGlobal | Type global |
TFunction | Type function |
TMethod | Type method |
TTypeId | Type id |
Globals
Global ByteTypeId:TTypeId
Primitive byte type
Global ShortTypeId:TTypeId
Primitive short type
Global IntTypeId:TTypeId
Primitive int type
Global UIntTypeId:TTypeId
Primitive unsigned int type
Global LongTypeId:TTypeId
Primitive long type
Global ULongTypeId:TTypeId
Primitive unsigned long type
Global FloatTypeId:TTypeId
Primitive float type
Global DoubleTypeId:TTypeId
Primitive double type